CALL OF DUTY 2003 || 427 MB || HIGHLY COMPRESSED DOWNLOAD || PC
Call of Duty is a 2003 first-person shooter video game developed by Infinity Ward and published by Activision. It is the first installment in the Call of Duty franchise, released on October 29, 2003, for Microsoft Windows. The game simulates infantry and combined arms warfare of World War II using a modified version of the id Tech 3 engine. Much of its theme and gameplay is similar to the Medal of Honor series; however, Call of Duty showcases multiple viewpoints staged in the British, American, and Soviet theaters of World War II.
The game introduced a new take on AI-controlled allies who support the player during missions and react to situational changes during gameplay. This led to a greater emphasis on squad-based play as opposed to the "lone wolf" approach often portrayed in earlier first-person shooter games. Much of Infinity Ward's development team consisted of members who helped develop Medal of Honor: Allied Assault. The game received critical acclaim and won several Game of the Year awards from reviewers.
As a first-person shooter, Call of Duty places the player in control of an infantry soldier who makes use of various authentic World War II firearms in combat. Each mission features a series of objectives that are marked on the heads-up display's compass; the player must complete all objectives to advance to the next mission. The player can save and load at any time, rather than the checkpoint system utilized in later Call of Duty games.
The player has two primary weapon slots, a handgun slot, and can carry up to ten grenades. Weapons may be exchanged with those found on the battlefield dropped by dead soldiers. Unlike later Call of Duty games, the first allows the player to toggle between different firing modes (single shot or automatic fire). Call of Duty was one of the early first-person shooters to feature iron sights in game play; by pressing the corresponding key the player aims down the gun's actual sights for increased accuracy. In addition to weapons carried by the player, mounted machine guns and other fixed weapon emplacements are controllable by the player.
MINIMUM SYSTEM REQUIREMENTS
- CPU: Pentium 4 or Athlon XP
- CPU SPEED: 1.4 GHz (Pentium) or 1700+ (Athlon)
- RAM: 256 MB
- OS: English version of Windows 2000/XP
- VIDEO CARD: 3D Hardware accelerated card required - 100% DirectX 9.0c compatible 64 MB (NVIDIA GeForce3+ /ATI Radeon 8500+)
- TOTAL VIDEO RAM: 64 MB
- 3D: Yes
- HARDWARE T&L: Yes
- PIXEL SHADER: 1.1
- VERTEX SHADER: 1.1
- SOUND CARD: Yes
- FREE DISK SPACE: 4.0 GB of uncompressed free disk space (plus 600 MB for Windows 2000/XP swap file)
- CD-ROM: 8X Speed CD-ROM or 2X DVD-ROM drive
RECOMENDED SYSTEM REQUIREMENTS
- CPU: Pentium 4 or Athlon XP
- CPU SPEED: 2.2 GHz
- RAM: 512 MB
- OS: English version of Windows 2000/XP
- VIDEO CARD: 3D Hardware accelerated card required - 100% DirectX 9.0c compatible 128 MB (NVIDIA GeForce 6800 or higher)
- TOTAL VIDEO RAM: 128 MB
- 3D: Yes
- HARDWARE T&L: Yes
- PIXEL SHADER: 2.0
- VERTEX SHADER: 2.0
- SOUND CARD: Yes
- FREE DISK SPACE: 4.0 GB of uncompressed free disk space (plus 600 MB for Windows 2000/XP swap file)
- CD-ROM: 8X Speed CD-ROM or 2X DVD-ROM drive
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